# KINGDOMS

## WHAT ARE KINGDOMS?

A kingdom is a group of people who share the same territory and resources. Each kingdom has its own resource points, bank, upgrades, ranks, relationship attributes, and territories. Kingdoms can create nations or join them. They have their own tax equations that can be changed when collecting taxes from members. If a kingdom does not have enough money in the bank to pay the server taxes, it is distributed. The new kingdom does not need to pay taxes for a few days.

## &#x20;WHAT ARE SHIELDS AND PEACEFUL, AND WHAT IS THE USE?

Kingdoms can choose whether to be peaceful or not, by default they are not peaceful. A peaceful kingdom cannot be invaded and occupied. Kingdoms cannot switch to peaceful mode after a certain period of time after their last occupation. Whether you are peaceful or not, you can buy shields in the nexus settings to prevent kingdoms from invading you. Newly purchased shields, if active, will be added to your kingdom time shield.

## &#x20;WHAT IS RESOURCE POINTS?

Resource points are the main currency of kingdoms. You can use it to buy towers, structures, shields, ammo and upgrades. They can be crafted from the Resource Points Converter on the Kingdom's Nexus. You can get one resource point for every 5 non-special items you put in the converter. Emerald, diamond, gold, iron etc. Special items give a certain amount of resource points for each item.

## **What is the power supply?**

Boosts are common boosters that only work when you stand your ground (such as damage augmentation, damage reduction, arrow damage augmentation, and regeneration support). It doesn't matter where your target stands or where your arrow falls. Regeneration support works only for eating regeneration, and not for any other regeneration, such as natural regeneration.

## WHAT IS NEXUS?

The nexus block is a building that is the most important thing in your kingdom. These are a kind of "virtual" structures, that is, they do not have an item, they will not leave an item when broken, they can be placed as many times as you want using the / k nexus command, and they are automatically removed once. Ranks in your kingdom, upgrades, turret and building shops, member list, etc. Like almost everything can be accessed and modified from the Nexus block...

If another non-allied kingdom mines your Nexus block, it will require a certain amount of resources. it takes points from your kingdom, so it's important to close your Nexus block properly.

## WHAT ARE THE KINGDOM RELATIONS?

In Kingdoms, you can have the following relationship with another kingdom:

Neutral: You have no special relationship with this kingdom.

Nation: You are in the same nation as this kingdom without an individual relationship.

Ally: You are allies with this kingdom.

Enemy: You are enemies with this kingdom.

There may also be special relationship qualities of kingdoms. You can manage the relationship attribute of your kingdom by going to your Nexus settings. An important thing to know is that the relationship settings apply only to the kingdom itself, they will not change for other kingdoms that have a relationship with the kingdom.

## WHAT IS A NATION?

A nation is a group of kingdoms that share the same relationship characteristics. They are made to replace kingdom relations, but it is still possible to establish a relationship with another kingdom outside the nation. Nations are quite similar to kingdoms, except that they do not have upgrades. The kingdom that created the nation is called the capital . The king of the capital is the king of the nation. After the player taxes are collected for each kingdom, the country taxes are collected. A nation is disbanded if it cannot pay taxes after collecting taxes from each kingdom.

**The benefits of joining a nation:**

The maximum territory has been increased.

When a kingdom in a nation is invaded, the capital kingdom champion is born.

Get news when a kingdom of a member of your nation is invaded.

The nation shield can be used for all kingdoms.

Nation Chat

The Nation Ranks

Nation Regions

**Disadvantages:**

If your country does not have a shield, players can invade any of the member kingdoms, even if they have an individually active shield. The peaceful state of the nation is being challenged for kingdoms.

When the capital champion is weaker than your kingdom.

## WHAT ARE NATION REGIONS?

The nation territories are the territories around the capital territory. The default radius for zones is 1, that is, 3x3 parts around the terrain. These territories are basically like a power cell structure, but they cannot be occupied, claimed, or used to build by a kingdom that is not within the nation. To access this territory, you must invade all the claimed nation territories around the territory (3x3). The country regions are not shown on the map. If the capital claims a land next to a land claimed from another kingdom that is not in the nation, the claimed land will not be affected by the nation territories if it is within the 3x3 zone December.

## TAXES

Taxes are collected from the kingdom/nation bank every 48 hours (real world time). you cannot use resource points as taxes because they cannot save resource points. New kingdoms, members and nations are exempted from paying taxes for the first few days by default. Kingdoms and nations can also adjust their own tax equations from the nexus settings.

## **Protection Sings**

To protect a chest, put any signage on it and write \[protect], \[protected], \[private] or private on the first line. If the crate is successfully protected, the signage will change. The easiest way to protect your chest is to left-click by pressing shift on a chest while you have any signage at hand. This method works even creatively and is quite fast. Now, you can just break the chest and the sign and open the chest. Also, if you double chest your chest, it protects it automatically without the need to change the sign.

You can edit the protection settings by right-clicking on the sign. You can configure your protection type below, where the other two types are introduced. You can also add other players and kingdoms to your polling group to include or exclude their access to the polling station. Note that these settings will override the type of protection.

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